Those That Follow · 9:05pm Jan 11th, 2018
How often is it that we stop to think about them, those that follow? Those that follow us, specifically.
Not often, I expect. After all, it's just a number isn't it? Well, sometimes it is, perhaps.
How often is it that we stop to think about them, those that follow? Those that follow us, specifically.
Not often, I expect. After all, it's just a number isn't it? Well, sometimes it is, perhaps.
Day 1: Learned that paint.net doesn't work so well with a touchscreen, so ended up with Krita.
Day 2: Drawing Circles! (surprisingly hard)
Day 3: (sort of) muzzles
Day 4: Muzzles, now with an ear!
Day 5: A face! woo! And cleaned up a bit.
Liées par le ciel et la terre, Actress Aérienne et Actress Koto. Together, we are partners in every sense of the word!
I've been going to town on designing the civilian forms the Actresses use to keep their wings hidden, so I thought another preview post was in order. Since the last one had the basic plot before the profiles, this one will talk about battle mechanics and flesh out the other characters.
His name is Balan, the main protoganist of the Square Enix video game, Balan Wonderworld. I'm quite enamoured by the maestro's charisma and he reminds me so much of NiGHTS the Nightmaren.
I just read Yuji Naka's explanation on Twitter regarding Balan Wonderworld and holy shit! Square Enix indeed sabotaged the game and fired Naka half a year before its completion. The part where he said that Square and Arzest don't care about game fans is absolutely spot-on. I feel sorry for him and I hope he finds healing from all this. He deserves better.
Tomorrow at 11 a.m. I am, for lack of a better word, "hosting" a meet-up of people still in town in the middle of the day. Basics are check out of your hotel - come to Jimmy Johns in the Hilton - get subs as brunch - hang for as long as possible. I've been inviting people all day long, but this should serve as a kind of sign post and reminder - if you can afford a couple hours before heading out to shoot the shit with us, it's always a good time.
If there's one thing I'll always find interesting about looking at really old shit on long lived profiles and that is seeing how much you've changed since then. I can't believe I fucking made a post talking about how "good" the Wii U was. Boy was I freaking blind. Anyway, cringe past aside it's nice coming back and doing these blog things again. I'll probably do a separate one about MLP ending when it actually happens. But until then I'll stick to this "guess who's back~ Back again~" type post.
So, I was trying to write my OC's story again but from what I had written before, it made no sense. So now I'm back to square one and am currently just a little frustrated, cause I have no idea where to start. If any of you have any ideas or advice, it would be greatly appreciated.
And no, before you have your panic attack, I'm not leaving again or going on Hiatus. It's just I've decided to make the next episode the episode that pretty much explains the whole scenario as to why SpongeBob and Co. are in Equestria and it may take a couple days to get done. (Especially when factoring at home stuff I gotta do) But I'll still be here and will respond to messages and stuff. Just don't expect an update on the story for a couple days.
A different Final Fantasy.
This game plays different from other Final Fantasy games. Towns aren't much of a thing in this game. They're basically menus where you can shop, hire mercenaries and take quests. The real stage are the battle fields. And they do some great scenes with these stages.
Released on September 3, 2019, the graphics of the remastered version look sharper, clearer, and well-defined, compared to the original in 1999 that looks somehow pixelated. Just listening to the soundtrack whilst watching the gameplay makes me feel so old. Props to Dotemu and Access Games for the improvement of this critically-acclaimed Final Fantasy installment.
Luttant pour toujours, la Première Nebula! You up to the challenge?
Well, guys, it's finally here. I said I'd finish IYGALL by the end of 2017, and as of now, only three parts remain until the finale. That's the main point of this post, so I'll get it out of the way as soon as I can: IYGALL will end in the first week of December. That means two November releases, which may or may not be weekend ones, and one definite weekend one at the end. Around that time, I'll be doing something called Lovely Farewell, which basically involves me working on an
Square Enix won! Kingdom Hearts III looks so amazing! They are definitely the winners of E3! Woo hoo! Check this game footage out here!
And this just goes to show how much effort Square Enix has been putting into this game. It looks so amazing! I think that any of you who played or do play this game are just as excited as I am! And again, Square Enix won E3 hands down with this game!